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A mobile app designed for iOS and Android from day one — not built for one platform and stretched to fit the other.

The common shortcut in mobile development is building for one platform first, proving it works, then "porting" it to the other. What actually happens is the second platform gets a degraded experience — navigation patterns that feel foreign, performance issues from a rushed adaptation, push notifications that behave differently, and app store rejections because platform-specific guidelines were treated as optional. Users notice immediately when an app feels bolted onto their platform instead of built for it.

We plan for both platforms from the architecture stage, whether we're using a cross-platform framework or native development per platform. The decision on which approach to use is made based on your app's actual requirements — animation complexity, hardware access, performance needs — not on which one is faster for us to ship. Either way, the app is tested on real devices on both platforms before launch, not just a simulator.

What's Included

Published apps on both app stores

A working iOS app in the App Store and Android app in the Play Store, including the store listing assets and submission process handled end to end.

Cross-platform or native codebase

A codebase architected for the approach that fits your app — React Native or Flutter for shared logic, or fully native Swift/Kotlin where performance or hardware access demands it.

Backend API and data layer

A dedicated backend service handling authentication, data sync, and business logic, built to support offline behavior and real-world network conditions, not just a stable Wi-Fi demo.

Device and platform test coverage

Testing across a real spread of device sizes, OS versions, and platform-specific behaviors (permissions, background states, push notifications) before submission.

Our Approach

Choose the architecture based on the app, not habit.

We evaluate whether cross-platform or native development fits your specific requirements — animation-heavy apps, camera/sensor-heavy apps, and simple CRUD apps have different right answers.

Build for platform conventions, not a lowest common denominator.

Navigation, gestures, and notification behavior are implemented to match how each platform's users actually expect the app to behave.

Test on real devices before you ever see a rejection.

We run the app through platform-specific store review requirements and real-device testing before submission, so store rejections don't turn into a week of unplanned rework.

Frequently Asked Questions

It depends on the app. If your app is largely forms, data display, and standard navigation, React Native or Flutter gets you to both platforms faster with one codebase. If your app depends heavily on complex animations, camera or sensor integration, or top-tier performance, native development per platform is usually the better call. We recommend based on your requirements, not our default.

Yes, including preparing store listing assets, privacy disclosures, and navigating platform review requirements. App Store review in particular can reject an app for reasons that aren''t obvious upfront — we account for the common rejection triggers before you submit.

A focused app with core functionality on both platforms typically costs ₹10-20 lakh over 10-14 weeks. A more complex app with real-time features, offline sync, or hardware integration runs ₹25-45 lakh over 16-24 weeks. Cross-platform builds generally land at the lower end of these ranges; fully native dual-platform builds at the higher end.

Yes. We assess your existing backend and APIs first to see what can be reused versus what needs to be built new for mobile-specific needs like offline sync and push notifications, then scope the mobile build around that.

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Have a mobile app that needs to work on both platforms?

Tell us what the app needs to do and who's using it. We'll recommend the right architecture and give you a realistic timeline.

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